KEYSTONE archive

Every day released so far. Days that are over show their answers.

Every neighbouring pair has to make one word. SOME → DAY → LIGHT → HOUSE works because someday, daylight and lighthouse are all words. You are given the two ends; you supply the middle. More than one bridge is often legal, and any legal bridge counts.

Every bridge published so far

KEYSTONE has published 12 word bridges across 4 days, starting on July 24, 2026. Each day has a warm-up, a main puzzle and a challenge. The table below lists all of them. Answers are filled in for the 3 days that are over; the day being played right now shows its answer here tomorrow.

DayPuzzleBridgeAnswer
Day 4Warm-upLAY → ??? → ???? → MANstill playing
MainFLASH → ????? → ????? → WIVESstill playing
ChallengeUNDER → ???? → ???? → TURNEDstill playing
Day 3Warm-upLAY → ??? → ????? → FASTOUT · BREAK
MainSUN → ????? → ????? → WIVESLIGHT · HOUSE
ChallengeGOOD → ????? → ??? → ABILITYNIGHT · CAP
Day 2Warm-upTEAM → ???? → ??? → COMEWORK · OUT
MainMORE → ???? → ????? → SEEINGOVER · SIGHT
ChallengeBIRTH → ??? → ???? → TABLEDAY · TIME
Day 1Warm-upSOME → ??? → ????? → HOUSEDAY · LIGHT
MainOUT → ???? → ??? → DATEDOOR · MAN
ChallengeHAND → ??? → ???? → PLACEGUN · FIRE

How to read the table

Each row gives you the two ends of a bridge and the shape of the gap: ??? means a three-letter word goes there. A bridge is correct when every neighbouring pair of words joins into one real word, so the middle words each have to work twice, once looking left and once looking right. That double duty is the whole puzzle.

Warm-up bridges use short, very common joining words. Main bridges are the ones most people finish in a minute or two. Challenge bridges usually have one end that almost nothing attaches to, so they are best solved backwards from that end.

Play today's bridges